Saturday, August 1, 2009

(5) Days on a Summer Resort - Day 1

After months of anticipation, I finally arrive at Wuhu Island. I am, surprisingly, very excited to explore the destination. I say "surprisingly" because...well, Wuhu Island is a fake representation of a resort via Nintendo's new Wii Sports Resort.
My Mii character arrives on the island by jumping out of a plane. Why not just land the plane or perhaps take a boat? I have no clue, other than that those options aren't extreme enough. Plus,with those options, you miss out on the camaraderie of posing for pictures mid-air with other Miis imported from your Wii. After some great photo-ops with representations of friends, family and...Hitler...my parachute is drawn and I am free to explore what the game has to offer.
I am, initially, very impressed with how many options are available to the player. Almost 25 different sports and activities are represented, and I find it a little overwhelming at first. I decide test out sword fighting first. It is the highly-touted activity in the game, and it is listed on the top left corner of the "game select" screen, so I assume that picking it as my first choice is not quite original.
Thanks to the Wii Motion Plus peripheral that comes packed with the game (to ensure 1:1 control over your avatar's motions), pretending to hold a sword comes naturally. I catch myself being lost in the game as I forget I am not actually swinging a sword. Regardless, I feel cool. The same goes for many of the other games within WSR.
I decide to cap off the five-hours of playing I did during the day with some canoeing. Holding the Wii-mote like a paddle, and moving it in the same manner as someone rowing a boat, I attempt to virtually paddle as great a distance as possible within the time constraint. I become obsessed and turn the game off far later than I had originally intended. I am sore now.